My work
Obsidian | 2022
Grounded
Senior Sound Designer, Sound Effects Implementation, Additional Music Composer
Platforms: PC, Xbox One/S/X
Survios | 2019
BattleWake
Audio Director, Lead Sound Designer, Sound Effects Implementation
Platforms: Vive, Oculus, PSVR
Survios | 2019
Westworld: Awakening
Audio Director, Lead Sound Designer, Sound Effects Implementation
Platforms: Vive, Oculus
Survios | 2019
Creed: Rise to Glory
Audio Director, Sound Designer, Sound Effects Implementation
Survios | 2018
Electronauts
Lead Mix Engineer
Platforms: Vive, Oculus, PSVR
Survios | 2018
Sprint Vector
Audio Director, Lead Sound Designer, Sound Effects Implementation
Platforms: Vive, Oculus, PSVR
Survios | 2017
Raw Data
Audio Director, Lead Sound Designer, Sound Effects Implementation
Platforms: Vive, Oculus, PSVR
DC Comics | 2015
DC Universe
Music Composer for Flash, Wonder Woman, and Aquaman
Promotional
DarkWave | 2015
Final War
Sound Designer
Platform: PC
DarkWave | 2015
Iron King
Sound Designer
Platform: iOS, Android
Big Red Button | 2014
Sonic Boom: The Rise of Lyric
Audio Director, Lead Sound Designer, Sound Effects Implementation Supervision
Platform: Wii U
Hasbro | 2012
Transformers: Legends
Music Composer
Platform: iOS, Android
High Impact Games | 2009
Jak & Daxter: The Lost Frontier
Audio Director, Lead Sound Designer, Sound Effects Implementation
Platform: PSP, PS2
High Impact Games | 2008
Secret Agent Clank
Audio Director, Lead Sound Designer, Sound Effects Implementation
Platform: PSP
High Impact Games | 2007
Ratchet and Clank: Size Matters
PSP to PS2 audio port Supervisor
Platform: PS2
EA | 2005
Medal of Honor: European Assault
Sound Design, Sound Effects Implementation, Music Implementation Supervision
Platform: PS2, Xbox, Gamecube
EA | 2004
Goldeneye: Rogue Agent
Lead Sound Designer, Music Supervision and Remixing, Sound Effects Implementation
Platform: PS2, Xbox, Gamecube
Midway | 2003
Spy Hunter 2
Music Composer, Voiceover Recording and Editing
Platform: PS2, Xbox, Gamecube
Majesco | 2005
Advent Rising
Voiceover Editing
Platform: Xbox
Capcom | 2004
Maximo 2: Maximo vs Army of Zin
Music Composer
Platform: PS2
Midway | 2003
Freaky Flyers
Sound Design, Music Composer, Voiceover Recording and Editing, Additional Sound Design, Sound Effects Implementation
Platform: PS2, Xbox, Gamecube
Midway | 2002
Haven: Call of the King
Voiceover Editing, Additional Music Composer
Platform: PS2, Xbox
Midway | 2002
Gravity Games
Additional Music Composer
Platform: PS2, Xbox, Gamecube
Midway | 2002
Fireblade
Music Composer, Voiceover Recording and Editing, FMV Sound Design, Additional Sound Design
Platform: PS2, Xbox, Gamecube
Capcom | 2002
Maximo: Ghosts to Glory
Music Composer
Platform: PS2
Let’s Start Something new
If you’re in the market for professional audio design (music, sfx, voice, etc) for your game or multimedia project, contact me to discuss your project.